Theme: Pixels / Classic
Welcome to The Archive!

Main
>Core Site
>> Archive News
>> About
>> Contact
>> IRC Chat
>> Legal
>> Links
>> Privacy Policy
>> Staff
>Entertainment
>> 8BitMMO
>> Archive Games
>> SimWorld
>> Free Web Games
>> Fiction
>> Fun Survey!
>> Game Servers
>Support Us
>> Donate!
>> Link to us
>> Ad Campaign

Forums
> Main
>> Site
>> Half-Life
>> EATV / Anime
>> Off-Topic

File Database
NWN

Half-Life
Anime
Misc
> Request File
> Tutorials

Journals
>> Main
>> Blog Links
>> More Info!

Members
>> Login
>> Sign-Up!

 

Public Enemy - 1.2 Beta - Windows Server Full
Submitted By: Sim9 in Half-Life >> Mods

Description:
Public Enemy - 1.2 Beta - Windows Server Full

Changelog:

- MP5 SD Zoom should work properly
- The setse and setsyn commands should work now, see the manual for more Information
- When using Metamod the MP5 should no longer be unavailable
- Akimbo weapons will not reload until both weapons are empty
- Dead players can no longer talk to the living ones
- If a Player uses the orbital device all the others now see a text warning message
- The red screen when taking damage is less disturbing
- On a players death the points are no longer reset to 30. See the manual for more Information
- There is now a team bonus for each player of the winning team even if the player dies
- The terminals now have names
- Added a counter to display the time remaining until a terminal is irreverably hacked
- The music volume is now turned down if a player uses the HL internal voice communication,
use the cl_talkmusicvolume variable to set the reduced volume value.
- Changed the aiming so that on the first few shots the weapons are a bit more precise and the screen
shakes less. (The recoil is applied on the view model rather than on the players view.)
- Changed the grenade damage: Impact mode does less, Delayed mode does slightly more and
Sticky mode does significantly more damage.
- Heavily increased the CyberBomb damage
- Glock 18 is now named correctly in the console
- Adjusted the radius damage function. The appropriate damage should now be done correctly.
- Dead players should no longer be healed by the CyberHeart
- Slightly decreased Seburo CX damage
- Increased Stoner damage
- Slowed down the movement speed in general (the bonus points will compensate that, speed bonus
due to points caps at +40%)
- Fixed the autoteam function
- Removed friendlyfire completely
- Added team spectator mode for leagues, use the sv_teamspectator cvar to de-/activate it
- The radar shows who is using a radio command
- If a player has too few points for all the items he selected they are now removed in the
following order: Cyber addons, Cyber parts, items, heavy weapons, pistols
- Added duck-toggle and walk-toggle
- The model command can no longer be used to change the players model
- Fixed some WinXP crash issues (hopefully all of them)
- Added pe_arena, use votemap pe_arena if you are few players in a large map
- Replaced the elevators in db_terrorbird with teleporters
- Changes on all 6 existing maps

http://www.public-enemy.org

License: Mirrored File

Filed in: Half-Life >> Mods [Find other files like this one by looking at this category now!]

Views: 4227 / Downloads: 114

Average Rating: N/R

Rate this file: Please login to rate files! :)

Download / Interested in a "Burn to CD" option here? / Add a Comment?



Webmasters - Please link to this page and NOT the download page - Thanks :)

 

Advertising Information
Copyright 2002-2011 Archive Entertainment. ALL RIGHTS RESERVED.
By using The Archive, you agree to the Site License Agreement.
Found a bug/error/question? Send it in!